String
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| Average Score | 8.0 |
| Scores Submitted | 2 |
| Date Added | May 10, 2008 |
| Last Updated | May 10, 2008 |
| Tags | bluethen etc snake string |
Introduction
mIRC Snippet:
String
Posted on May 10, 2008 3:19 pm
Posted on May 10, 2008 3:19 pm
Ok cool idea but it looks like the last 3 or 4 dots are sticking an not followin a clean line instead they stick hard an move at a sharp angle instead if your moving in a soft arc.Alho i got it stuck on the boarder as well i wanted to see the limits so i draged it to the bottom edge an it got stuck,the red dot went passed the boarder an i couldn't retrieve it see if you can make it stop at the picwin edges maybe its a nice concept as well an one of your longer codes as well nice work BT.`-.-ยด
mIRC Snippet:
String
Posted on May 10, 2008 3:29 pm
Posted on May 10, 2008 3:29 pm
Fixed the border thing.
I really have nothing I can do for the last dots, in the script, the closer dots to the red one is effect more than the dots farther away. So the ones at the end may seem like they're stuck.
I've been trying to release as many scripts as possible, but school's been getting in the way, and concepts are hard to find.
I really have nothing I can do for the last dots, in the script, the closer dots to the red one is effect more than the dots farther away. So the ones at the end may seem like they're stuck.
I've been trying to release as many scripts as possible, but school's been getting in the way, and concepts are hard to find.
mIRC Snippet:
String
Posted on May 10, 2008 3:46 pm
Posted on May 10, 2008 3:46 pm
LOL EL
wtfudge I have to admit, thats a bloody good idea (amazing for a yank(even more amazing for a yank like EL))
even if SNAKES has been done before you should do it again.
lol @ this script , when I first did it for some reason it buggered up :0
wtfudge I have to admit, thats a bloody good idea (amazing for a yank(even more amazing for a yank like EL))
even if SNAKES has been done before you should do it again.
lol @ this script , when I first did it for some reason it buggered up :0









