Honestly, I'd have no clue how to do that. I got my uno script from here (http://www.mirc.net/projects.php?go=1085886167), and this would be a lot to go through and manually change. Plus, I don't really know what all I would have to change in it.
mIRC scripting isn't really my strong point.... I only make small basic scripts.
What about multiple nicks and/or afk/idle nicks? I know my nick changes to "Cali|AFK" when i use /away, then it changes back to "California" after /back. I also use the /ns group a lot since i use a different chat client than my bot, and the nicks are grouped together, along with my nick for when I'm using my iPhone.
Currently, I have to manually change the status if I use any nick other than the one set with !owner. It'd be nice if the script could check the group list, and apply the online/offline change for all nicks in the list.
Would it be possible to use something like this to be able to have a game script (eg. an uno script) run on multiple channels simultaneously without the vars conflicting? As of now, all the uno scripts I've seen can only one on one channel at a time.
If I seem pretty confused, I am... all i really looked at was this line:
; This allows different vars for different channels.