A simple game that will entertain some.
on *:TEXT:!rps:#: {
if (%rps == on) {
msg $chan RPS is already on.
}
else {
msg $chan $nick has started rock, paper, scissors! Type !join to join.
set %player1 $nick
set %player1taken yes
set %rps on
set %chan $chan
}
}
on *:TEXT:!join:#: {
if (%rps == on) && (%player2taken == yes) {
msg %chan You can not join. Someone is already playing.
}
elseif ($nick == %player1) {
msg $chan You can not play against yourself!
}
elseif (%rps == on) {
msg %chan $nick has joined the game!
set %player2 $nick
set %player2taken yes
rpsjoin
}
elseif (%rps == off) {
msg $chan RPS is off. To turn on RPS, type !rps
}
}
on *:TEXT:!stop:#: {
if (%rps == on) {
if ($nick == %player1 || $nick == %player2) {
msg %chan $nick has stopped the RPS Game.
set %rps off
unset %player1
unset %player2
unset %player1taken
unset %player2taken
rpsoff
}
}
}
on *:TEXT:*:#: {
if (%rpson == on) {
if ($nick == %player1) {
if ($1 == !rock) { set %player1object rock }
if ($1 == !paper) { set %player1object paper }
if ($1 == !scissors) { set %player1object scissors }
}
if ($nick == %player2) {
if ($1 == ~rock) { set %player2object rock }
if ($1 == ~paper) { set %player2object paper }
if ($1 == ~scissors) { set %player2object scissors }
}
}
}
alias rpsjoin {
if (%rps == on) {
msg %chan You have 5 seconds to put in your answer!
msg %chan %player1 use !rock, !paper, and !scissors
msg %chan %player2 use ~rock, ~paper, and ~scissors
set %rpson on
rps
}
}
alias rps {
if (%rpson == on) {
timerrps1 1 5 msg %chan 4Rock
timerrps2 1 6 msg %chan 3Paper
timerrps3 1 7 msg %chan 12Scissors
timerrps4 1 8 msg %chan 10Shoot!
timerrps5 1 13 rpsblank
}
}
alias rpsoff {
timerrps* off
}
alias rpsblank {
if (%player1object == $null || %player2object == $null) {
msg %chan Someone didn't put their answer in!
}
else {
rpscheck
}
}
alias rpsstop {
unset %player1
unset %player2
unset %player1taken
unset %player2taken
unset %player1object
unset %player2object
set %rps off
set %rpson off
}
alias rpscheck {
if (%player1object == rock) && (%player2object == rock) {
msg %chan It is a tie!
}
if (%player1object == paper) && (%player2object == paper) {
msg %chan It is a tie!
}
if (%player1object == scissors) && (%player2object == scissors) {
msg %chan It is a tie!
}
if (%player1object == rock) && (%player2object == scissors) {
msg %chan %player1 won!
}
if (%player1object == rock) && (%player2object == paper) {
msg %chan %player2 won!
}
if (%player1object == paper) && (%player2object == rock) {
msg %chan %player1 won!
}
if (%player1object == paper) && (%player2object == scissors) {
msg %chan %player2 won!
}
if (%player1object == scissors) && (%player2object == paper) {
msg %chan %player1 won!
}
if (%player1object == scissors) && (%player2object rock) {
msg %chan %player2 won!
}
rpsstop
}