The original coding came from Zerg.
To shorten the code it was reasoned that only four dot
patterns were needed to produce the six die patterns.
See original code at following location.
Zerg's Dice Alias
This was a fun code to play with.
alias dice {
var %die $r(1,6),%dot drawdot @die 20 20
window -pek @die
clear @die
if (%die > 1) { %dot 25 100 | %dot 500 500 }
if (%die = 6) { %dot 25 300 | %dot 500 300 }
if (%die > 3) { %dot 25 500 | %dot 500 100 }
if (%die isin 135) %dot 250 300
}