MegaRPG Base Code v3.0
mIRC Code
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| Average Score | 6.5 |
| Scores Submitted | 2 |
| Date Added | Jul 23, 2008 |
| Last Updated | Aug 16, 2008 |
| Tags | base mega rpg |
Introduction
EDIT: I was told the FairyDust and Magic Attacks wouldn't hit NPC's so try this. if this doesn't work then i dono cos it works fine on mine.
| Code: |
on *:LOAD:{ if (!%MainChannel) { cF2 } } alias cF2 { set %MainChannel $$?="Enter Main Channel Including #" set %Password $$?="Enter nickname PASSWORD" } on *:CONNECT:{ join %MainChannel ns identify %Password join %LogChan } on *:TEXT:*:?:{ window -c $nick } |
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 23, 2008 8:45 am
Posted on Jul 23, 2008 8:45 am
Is this done? i mean with the other 2 modules is it a complete game ready to be tested?
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 23, 2008 4:52 pm
Posted on Jul 23, 2008 4:52 pm
This part of the code alone is a complete game but has been adapted to work with the 2 modules. So yes it is done. I will keep posting more modules and the next one is the Money/Bank/Lottery One.
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 23, 2008 5:42 pm
Posted on Jul 23, 2008 5:42 pm
Sounds good i ll wait till you\'ve posted the complete(all modules) game.`-.-ยด
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 24, 2008 4:36 am
Posted on Jul 24, 2008 4:36 am
Could be waiting a while since i keep getting new ideas lol
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 25, 2008 3:19 pm
Posted on Jul 25, 2008 3:19 pm
Update: Found a Bug in the Base Attacks for attacking NPC\'s. Now Fixed
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 25, 2008 11:04 pm
Posted on Jul 25, 2008 11:04 pm
Nice rpg, keep it up LucSatise. I suggest adding shops, money, and missions. That would be awesome! 7/10
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 2:42 am
Posted on Jul 26, 2008 2:42 am
And exp to go doesn\'t set at a positive number, once it hits 0 it goes negative.
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 12:15 pm
Posted on Jul 26, 2008 12:15 pm
What you mean? it works perfect on mine. Once it hits 0 the person should automatically level up. If not go into Bot window and type /levelcheck <Name>
Also:
I have Almost Finished Money/Lottery/Bank i just tweaking it now =]
Options Available:
- Name the Money what you Want
- Now Uses a Moniter Channel for Admins so they Can Keep Track of Who is using Bank/Lottery (includes how much deposit etc)
- Adding the First Set of Admin Commands to be used in LogChan Only!
When this module is loaded it will automatically ask for logchan and money name
Example of this Module is on:
Must have a registered nick to PM bot for register else bot iwll not recieve PM\'s
Also:
I have Almost Finished Money/Lottery/Bank i just tweaking it now =]
Options Available:
- Name the Money what you Want
- Now Uses a Moniter Channel for Admins so they Can Keep Track of Who is using Bank/Lottery (includes how much deposit etc)
- Adding the First Set of Admin Commands to be used in LogChan Only!
When this module is loaded it will automatically ask for logchan and money name
Example of this Module is on:
| Code: |
/server -m irc.scrollrack.com -j #MegaRPG |
Must have a registered nick to PM bot for register else bot iwll not recieve PM\'s
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 12:51 pm
Posted on Jul 26, 2008 12:51 pm
There you Go Guys Money Module is out and This code updated with it.
EL i know your good with stuff so if u have any ideas can u give me them please?
Next: Help Module (I realise it is needed BADLY lol)
EL i know your good with stuff so if u have any ideas can u give me them please?
Next: Help Module (I realise it is needed BADLY lol)
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 1:05 pm
Posted on Jul 26, 2008 1:05 pm
Yeah i \'ll take a look as it is now and let ya know i was just on /server -m irc.scrollrack.com -j #MegaRPG rofl but that twat devin is there and i dont feel like arguing with toddlers today ;p
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 1:17 pm
Posted on Jul 26, 2008 1:17 pm
u Nemesis? Who is Devin? (Renji[a]) is Away as is DarkAngel.
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 1:44 pm
Posted on Jul 26, 2008 1:44 pm
Yes im Nemesis and yeah its Fagangel ROFL
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 1:57 pm
Posted on Jul 26, 2008 1:57 pm
lolk. well angel is away just now (i think) but if he/she starts anything i\'l just ban him/her
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 2:02 pm
Posted on Jul 26, 2008 2:02 pm
Rofl im not worried about that kiddie he gets ownD every time lil faery;p
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 2:08 pm
Posted on Jul 26, 2008 2:08 pm
| Quote: |
| What you mean? it works perfect on mine. Once it hits 0 the person should automatically level up. If not go into Bot window and type /levelcheck <Name> |
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 2:12 pm
Posted on Jul 26, 2008 2:12 pm
| Quote: |
On mine, I reached 0 exp and it went to a negative exp needed....Thanks for the help though x.x |
Did it fix it?
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 3:28 pm
Posted on Jul 26, 2008 3:28 pm
You need to use $strip.
without it makes the code almost half complete.
without it makes the code almost half complete.
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 3:33 pm
Posted on Jul 26, 2008 3:33 pm
No, it raise my level for each exp I got because it was in the negative x.x
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 4:50 pm
Posted on Jul 26, 2008 4:50 pm
hmm when u type /levelcheck <Name> it shuld like keep levelling untill ur xp is +
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 26, 2008 5:13 pm
Posted on Jul 26, 2008 5:13 pm
It possibly does....I would raher not wait while i raise 500+ levels.....
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 27, 2008 12:11 pm
Posted on Jul 27, 2008 12:11 pm
go on a private server on ur box (ie run unreal, connect via 127.0.0.1 and do the command while bot is opered)
This shuld do it at like 20x the speed
This shuld do it at like 20x the speed
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 30, 2008 6:04 am
Posted on Jul 30, 2008 6:04 am
updates: bug found when using `magic or `fairydust to attack npc\'s it said they weren\'t fighting for some reason.
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 30, 2008 2:57 pm
Posted on Jul 30, 2008 2:57 pm
thanks for the fix =p
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Jul 30, 2008 3:26 pm
Posted on Jul 30, 2008 3:26 pm
| Quote: |
| go on a private server on ur box (ie run unreal, connect via 127.0.0.1 and do the command while bot is opered) |
I do, on irc.bitsjointirc.net I an an IRCop..I oper the bot when I run it
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Aug 2, 2008 9:14 am
Posted on Aug 2, 2008 9:14 am
yeh im hosting my version on mine and Darkkeepers network (my server tho) which is up pretty much 24/7 in #MegaRPG (/server megaproductions.cjb.net)
Opering the bot stops excess flood kills when u have loads of ppl playing lol. Im also hosting a game-bot that currently has uno and trivia on the same server so im having Fun.
Everyones welcome to play and as im the coder u usually get a glimpse of additions before i release them (usually i keep them between 1-3 days before hawkee release to bug check) and you cna also check your stats for mine online (Dono about releasing tht one uet ^_^) and when people in channel changes you can goto http://megarpg.cjb.net/players/online.html to see who is in.
My Account: http://megarpg.cjb.net/players/Rayth.html (must have caps for some strange reason)
Opering the bot stops excess flood kills when u have loads of ppl playing lol. Im also hosting a game-bot that currently has uno and trivia on the same server so im having Fun.
Everyones welcome to play and as im the coder u usually get a glimpse of additions before i release them (usually i keep them between 1-3 days before hawkee release to bug check) and you cna also check your stats for mine online (Dono about releasing tht one uet ^_^) and when people in channel changes you can goto http://megarpg.cjb.net/players/online.html to see who is in.
My Account: http://megarpg.cjb.net/players/Rayth.html (must have caps for some strange reason)
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Aug 4, 2008 1:45 am
Posted on Aug 4, 2008 1:45 am
When i use it mage classes seem unable to attack npc\'s they\'re just ignored and their SP drops far below zero, is this.. part of the class?
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Aug 4, 2008 8:43 am
Posted on Aug 4, 2008 8:43 am
When did you last update the code? ive already fixed that magicians and fairy\'s couldn\'t use there single attacks to hit. If your SP is below zero it shuldn\'t allow you to attack either.
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Aug 11, 2008 11:00 am
Posted on Aug 11, 2008 11:00 am
like i said in the npc snippet..
i looked at mine and it had a extra line for magic
if ($readini(Players.ini,$2,Fighting) != Yes) { notice $nick $Left $2 is not Fighting. Try !entered $Right | halt }
i looked at mine and it had a extra line for magic
if ($readini(Players.ini,$2,Fighting) != Yes) { notice $nick $Left $2 is not Fighting. Try !entered $Right | halt }
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Aug 11, 2008 12:56 pm
Posted on Aug 11, 2008 12:56 pm
i replied in the NPC Snippet. You have to replace ur base code =] Most modules require a base code update. (certain ones also require other module updates such has the NPC updated the Ranks)
mIRC Snippet:
MegaRPG Base Code v3.0
Posted on Aug 12, 2008 12:13 am
Posted on Aug 12, 2008 12:13 am
ok..
but, the line is still in the code on this page, and since its above the one that uses %battlearena, itll read the ini and stop.
but, the line is still in the code on this page, and since its above the one that uses %battlearena, itll read the ini and stop.









