This is just a frogger game :) copy and paste into remotes (ctrl + R), and type /set %owner nick (your other nick, because im assuming this to be a bot).
V2.0
added health and death count, and also a reset command, and a health cheat xD
on *:LOAD: {
echo 9 -a You Have Loaded The Frogger Game.
echo 9 -a I Do Hope You Like It.
echo 9 -a Ask Someone Else To Type: /me crosses the road.
}
on *:action:$($+(crosses,*,road,*)):*: {
if (travian isin $chan) || ($chan == #WW) { halt }
else {
if (%lvl. [ $+ [ $nick ] ] == $null) { set %hp. [ $+ [ $nick ] ] 10 | set %lvl. [ $+ [ $nick ] ] 1 | set %level. [ $+ [ $nick ] ] 0 | set %dead. [ $+ [ $nick ] ] 0 | part1 }
if (%lvl. [ $+ [ $nick ] ] == 1) {
if (%hp. [ $+ [ $nick ] ] < 1) { msg $chan 4,1Ooh Dear, 0 $+ $nick 4You Died. | inc %dead. [ $+ [ $nick ] ] 1 | unset %lvl. [ $+ [ $nick ] ] %hp. [ $+ [ $nick ] ] | set %lvl. [ $+ [ $nick ] ] 1 | set %hp. [ $+ [ $nick ] ] 10 | halt }
else { part1 }
}
if (%lvl. [ $+ [ $nick ] ] == 2) {
if (%hp. [ $+ [ $nick ] ] < 1) { msg $chan 4,1Ooh Dear, 0 $+ $nick 4You Died. | inc %dead. [ $+ [ $nick ] ] 1 | unset %lvl. [ $+ [ $nick ] ] %hp. [ $+ [ $nick ] ] | set %lvl. [ $+ [ $nick ] ] 1 | set %hp. [ $+ [ $nick ] ] 10 | halt }
else { part2 }
}
if (%lvl. [ $+ [ $nick ] ] == 3) {
if (%hp. [ $+ [ $nick ] ] < 1) { msg $chan 4,1Ooh Dear, 0 $+ $nick 4You Died. | inc %dead. [ $+ [ $nick ] ] 1 | unset %lvl. [ $+ [ $nick ] ] %hp. [ $+ [ $nick ] ] | set %lvl. [ $+ [ $nick ] ] 1 | set %hp. [ $+ [ $nick ] ] 10 | halt }
else { part3 }
}
if (%lvl. [ $+ [ $nick ] ] == 4) {
if (%hp. [ $+ [ $nick ] ] < 1) { msg $chan 4,1Ooh Dear, 0 $+ $nick 4You Died. | inc %dead. [ $+ [ $nick ] ] 1 | unset %lvl. [ $+ [ $nick ] ] %hp. [ $+ [ $nick ] ] | set %lvl. [ $+ [ $nick ] ] 1 | set %hp. [ $+ [ $nick ] ] 10 | halt }
else { win }
}
}
}
alias part1 {
var %x = $rand(1,4)
if (%x == 1) { .msg $chan 4,1[14wow! 0 $+ $nick 14got hit by a airforce jet!4] | set %lvl. [ $+ [ $nick ] ] 1 | ignore $nick $+ !*@* | timer 1 20 ignore -r $nick $+ !*@* | notice $nick Please Wait 20 seconds if you want to try again. | timer 1 20 notice $nick You can now try again! | dec %hp. [ $+ [ $nick ] ] 1 | halt }
if (%x == 2) { .msg $chan 4,1[14so bad, 0 $+ $nick 14got hit by a car!4] | set %lvl. [ $+ [ $nick ] ] 1 | ignore $nick $+ !*@* | timer 1 20 ignore -r $nick $+ !*@* | notice $nick Please Wait 20 seconds if you want to try again. | timer 1 20 notice $nick You can now try again! | dec %hp. [ $+ [ $nick ] ] 1 | halt }
if (%x == 3) { .msg $chan 4,1[14oh my god! 0 $+ $nick 14got hit by a tank!4] | set %lvl. [ $+ [ $nick ] ] 1 | ignore $nick $+ !*@* | timer 1 20 ignore -r $nick $+ !*@* | notice $nick Please Wait 20 seconds if you want to try again. | timer 1 20 notice $nick You can now try again! | dec %hp. [ $+ [ $nick ] ] 1 | halt }
if (%x == 4) { .msg $chan 0,9 $+ $nick made it to the first patch of grass! | notice $nick you can keep going! | set %lvl. [ $+ [ $nick ] ] 2 | halt }
}
alias part2 {
var %y = $rand(1,4)
if (%y == 1) { .msg $chan 4,1[14wow! 0 $+ $nick 14got hit by a airforce jet!4] | set %lvl. [ $+ [ $nick ] ] 2 | ignore $nick $+ !*@* | timer 1 20 ignore -r $nick $+ !*@* | notice $nick Please Wait 20 seconds if you want to try again. | timer 1 20 notice $nick You can now try again! | dec %hp. [ $+ [ $nick ] ] 1 | halt }
if (%y == 2) { .msg $chan 4,1[14so bad, 0 $+ $nick 14got hit by a car!4] | set %lvl. [ $+ [ $nick ] ] 2 | ignore $nick $+ !*@* | timer 1 20 ignore -r $nick $+ !*@* | notice $nick Please Wait 20 seconds if you want to try again. | timer 1 20 notice $nick You can now try again! | dec %hp. [ $+ [ $nick ] ] 1 | halt }
if (%y == 3) { .msg $chan 4,1[14oh my god! 0 $+ $nick 14got hit by a tank!4] | set %lvl. [ $+ [ $nick ] ] 2 | ignore $nick $+ !*@* | timer 1 20 ignore -r $nick $+ !*@* | notice $nick Please Wait 20 seconds if you want to try again. | timer 1 20 notice $nick You can now try again! | dec %hp. [ $+ [ $nick ] ] 1 | halt }
if (%y == 4) { .msg $chan 0,9 $+ $nick made it to the second patch of grass! | notice $nick you can keep going! | set %lvl. [ $+ [ $nick ] ] 3 | halt }
}
alias part3 {
var %i = $rand(1,4)
if (%i == 1) { .msg $chan 4,1[14wow! 0 $+ $nick 14got hit by a airforce jet!4] | set %lvl. [ $+ [ $nick ] ] 3 | ignore $nick $+ !*@* | timer 1 20 ignore -r $nick $+ !*@* | notice $nick Please Wait 20 seconds if you want to try again. | timer 1 20 notice $nick You can now try again! | dec %hp. [ $+ [ $nick ] ] 1 | halt }
if (%i == 2) { .msg $chan 4,1[14so bad, 0 $+ $nick 14got hit by a car!4] | set %lvl. [ $+ [ $nick ] ] 3 | ignore $nick $+ !*@* | timer 1 20 ignore -r $nick $+ !*@* | notice $nick Please Wait 20 seconds if you want to try again. | timer 1 20 notice $nick You can now try again! | dec %hp. [ $+ [ $nick ] ] 1 | halt }
if (%i == 3) { .msg $chan 4,1[14oh my god! 0 $+ $nick 14got hit by a tank!4] | set %lvl. [ $+ [ $nick ] ] 3 | ignore $nick $+ !*@* | timer 1 20 ignore -r $nick $+ !*@* | notice $nick Please Wait 20 seconds if you want to try again. | timer 1 20 notice $nick You can now try again! | dec %hp. [ $+ [ $nick ] ] 1 | halt }
if (%i == 4) { .msg $chan 0,9 $+ $nick made it to the last patch of grass, before the end of the road! | notice $nick you can keep going! | set %lvl. [ $+ [ $nick ] ] 4 | halt }
}
alias win {
var %w = $rand(1,4)
if (%w == 1) { .msg $chan 4,1[14wow! 0 $+ $nick 14got hit by a airforce jet!4] | set %lvl. [ $+ [ $nick ] ] 4 | ignore $nick $+ !*@* | timer 1 20 ignore -r $nick $+ !*@* | notice $nick Please Wait 20 seconds if you want to try again. | timer 1 20 notice $nick You can now try again! | dec %hp. [ $+ [ $nick ] ] 1 | halt }
if (%w == 2) { .msg $chan 4,1[14so bad, 0 $+ $nick 14got hit by a car!4] | set %lvl. [ $+ [ $nick ] ] 4 | ignore $nick $+ !*@* | timer 1 20 ignore -r $nick $+ !*@* | notice $nick Please Wait 20 seconds if you want to try again. | timer 1 20 notice $nick You can now try again! | dec %hp. [ $+ [ $nick ] ] 1 | halt }
if (%w == 3) { .msg $chan 4,1[14oh my god! 0 $+ $nick 14got hit by a tank!4] | set %lvl. [ $+ [ $nick ] ] 4 | ignore $nick $+ !*@* | timer 1 20 ignore -r $nick $+ !*@* | notice $nick Please Wait 20 seconds if you want to try again. | timer 1 20 notice $nick You can now try again! | dec %hp. [ $+ [ $nick ] ] 1 | halt }
if (%w == 4) { .msg $chan 1,15 $+ $nick made it to the other side of the road! | inc %level. [ $+ [ $nick ] ] 1 | msg $chan 1,7Successfully!0 $nick 1became level0 %level. [ $+ [ $nick ] ] | unset %lvl. [ $+ [ $nick ] ] | unset %hp. [ $+ [ $nick ] ] | set %lvl. [ $+ [ $nick ] ] 1 | ignore $nick $+ !*@* | timer 1 20 ignore -r $nick $+ !*@* | notice $nick Please Wait 20 seconds if you want to try again. | timer 1 20 notice $nick You can now try again! | set %hp. [ $+ [ $nick ] ] 10 }
}
on *:TEXT:!Fstats*:#: {
if (%level. [ $+ [ $nick ] ] == $null) { set %level. [ $+ [ $nick ] ] 0 | set %hp. [ $+ [ $nick ] ] 10 | set %lvl. [ $+ [ $nick ] ] 1 | set %dead. [ $+ [ $nick ] ] 0 }
if (!$2) { msg $chan 1,7Your Frog level is:0 %level. [ $+ [ $nick ] ] $+ 1, Health is:0 %hp. [ $+ [ $nick ] ] $+ 1, Part:0 %lvl. [ $+ [ $nick ] ] $+ 1, And deaths:0 %dead. [ $+ [ $nick ] ] $+ 1. }
else {
if (%level. [ $+ [ $2 ] ] == $null) { set %level. [ $+ [ $2 ] ] 0 | set %hp. [ $+ [ $2 ] ] 10 | set %lvl. [ $+ [ $2 ] ] 1 | set %dead. [ $+ [ $2 ] ] 0 }
msg $chan 0,7 $+ $2 $+ 1's Frog level is:0 %level. [ $+ [ $2 ] ] $+ 1, Health is:0 %hp. [ $+ [ $2 ] ] $+ 1, Part:0 %lvl. [ $+ [ $2 ] ] $+ 1, And deaths:0 %dead. [ $+ [ $2 ] ] $+ 1. }
}
on *:TEXT:!rfrogger:#: {
if (%owner == $nick) {
unset %hp* %lvl* %level* %dead*
msg $chan 4,1The frogger scores have been reset, by 0,1 $+ $nick $+ 4,1.
}
else { notice $nick you do not have permission to do that. }
}
on *:TEXT:!hp*:#: {
if (%owner == $nick) {
if (!$3) { unset %hp. [ $+ [ $nick ] ] | set %hp. [ $+ [ $nick ] ] $2 | notice $nick health cheat activated. }
else { unset %hp. [ $+ [ $2 ] ] | set %hp. [ $+ [ $2 ] ] $3 | notice $nick health cheat activated. | notice $2 health cheat activated, by $nick $+ . Don't tell ANYONE about this. :) }
}
else { notice $nick you do not have permission to do that. }
}
on :TEXT:!lvl:#: {
if (%owner == $nick) {
if (!$3) { unset %level. [ $+ [ $nick ] ] | set %level. [ $+ [ $nick ] ] $2 | notice $nick lvl cheat activated. }
else { unset %level. [ $+ [ $2 ] ] | set %level. [ $+ [ $2 ] ] $3 | notice $nick lvl cheat activated. | notice $2 lvl cheat activated, by $nick $+ . Don't tell ANYONE about this. :) }
}
else { notice $nick you do not have permission to do that. }
}