Yet Another -.- SSB

By Noa Destiny on Apr 03, 2008

Well i made this awile ago to so hope you like it :) its kinda a repeat of someones script forgot who it was and i madeit into a brawl script but you can add more to it if you like.

on $*:text:/^[`!](Bowser)/Si:#: {
  var %GigaBowser $rand(1,50)
  if ($2 == $me) || ($2 == <YourName>) {
    msg $chan I will not kill myself/him! | halt
  }
  if ($2 !ison $chan) {
    msg $chan Cant seem to find them, $nick $+ . | halt
  }
  else {
    .timer 1 3 describe $chan Turns Into GigaBowser And Breathes Fire At $2 !
    .timer 1 5 describe $chan Burns $2 $+ , causing %GigaBowser damage! 
  }
  if (%GigaBowser > 25) {
    inc %pwned
    .timer 1 8 describe $chan watches $2 die drowning in his own blood. ( $+ %pwned people pwned.)
  }
  if (%GigaBowser < 25) {
    inc %unpwned
    .timer 1 8 describe $chan watches $2 get up, barely alive! ( $+ %unpwned unpwned people.)
  }
}
On 1:Text:`BCommands:#:{
  notice $nick The Commands Are..
  notice $nick `[Super Smash Bros. Character] [nick] - To Pwn Or not Pwn Your Opponnet.
}
on $*:text:/^[`!](Mario)/Si:#: {
  var %Mario $rand(1,15)
  if ($2 == $me) || ($2 == <YourName>) {
    msg $chan I will not kill myself/him! | halt
  }
  if ($2 !ison $chan) {
    msg $chan Cant seem to find them, $nick $+ . | halt
  }
  else {
    .timer 1 3 describe $chan Holds His Fist Out And Shoots Fire At $2 !
    .timer 1 5 describe $chan Burns $2 $+ , causing %Mario damage! 
  }
  if (%Mario > 7) {
    inc %pwned
    .timer 1 8 describe $chan watches $2 die drowning in his own blood. ( $+ %pwned people pwned.)
  }
  if (%Mario < 7) {
    inc %unpwned
    .timer 1 8 describe $chan watches $2 get up, barely alive! ( $+ %unpwned unpwned people.)
  }
}
on $*:text:/^[`!](Luigi)/Si:#: {
  var %Luigi $rand(1,500)
  if ($2 == $me) || ($2 == <YourName>) {
    msg $chan I will not kill myself/him! | halt
  }
  if ($2 !ison $chan) {
    msg $chan Cant seem to find them, $nick $+ . | halt
  }
  else {
    .timer 1 3 describe $chan Stands Straight Up And Dances For $2 !
    .timer 1 5 describe $chan Scares $2 $+ , causing %Luigi damage! 
  }
  if (%Luigi > 100) {
    inc %pwned
    .timer 1 8 describe $chan watches $2 die drowning in his own blood. ( $+ %pwned people pwned.)
  }
  if (%Luigi < 100) {
    inc %unpwned
    .timer 1 8 describe $chan watches $2 get up, barely alive! ( $+ %unpwned unpwned people.)
  }
}
on $*:text:/^[`!](Fox)/Si:#: {
  var %Fox $rand(1,60)
  if ($2 == $me) || ($2 == <YourName>) {
    msg $chan I will not kill myself/him! | halt
  }
  if ($2 !ison $chan) {
    msg $chan Cant seem to find them, $nick $+ . | halt
  }
  else {
    .timer 1 3 describe $chan 0,5Dissapears and Out Of nowhere he comes in a Landmaster directly at  $2 !
    .timer 1 5 describe $chan 14,1Blasts and Crushes  $2 $+ , 15causing  %Fox damage! 
  }
  if (%Fox > 50) {
    inc %pwned
    .timer 1 8 describe $chan watches $2 die drowning in his own blood. ( $+ %pwned people pwned.)
  }
  if (%Fox < 50) {
    inc %unpwned
    .timer 1 8 describe $chan watches $2 get up, barely alive! ( $+ %unpwned unpwned people.)
  }

Comments

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EL   -  Apr 03, 2008

LOL yeah they may be dumb to you man but not everyone can make advanced scripts that do useful shit,sop they make wat they can an have fun with it useful to you isnt always useful to them an vise versa.But your correct why not combine the scripts?

 Respond  
^Neptune   -  Apr 03, 2008

3 scripts*

 Respond  
^Neptune   -  Apr 03, 2008

These type of scripts are dumb imo. I like things that people will get great benefit out of.

Also, instead of making 2 separate scripts, why don\'t you combine them?

 Respond  
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