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Guessing game


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Average Score  4.0 (of 1 scores)
Date Added  Sep 13, 2007
Last Updated  Sep 14, 2007

Introduction

About: It's pretty much a guess the word game with hints. Put this in your bot's remotes. It voices the nick if they win as a little prize.

Usage:
!neword
Starts a new game. Message your bot using the following format:
; new word (word)
; new hint1 (first hint)
; new hint2 (second hint)

!startgame
Starts the game

!guessword
!guessword (word)

!stopguess
ends the game

Notes:

When loading this into your bot's remotes. Type: /set %owner (etc)

Thank you simplicity for helping me improve my snippet.

Grab the Code

; Guess the word game by dataprofile 
 
on *:TEXT:*:#:{
  if ($1 = !guessword) && ($gettok(%gamestatus,1,32)) {
    if ($2 = %word) {
      set %win on
      msg $chan $nick has won the game!
      if ($nick !isvo $chan) && ($me isop $chan) { mode # +v $nick }
      .timersay off
      halt
    }
  }
  if ($1 = !stopguess) && ($gettok(%gamestatus,1,32) = on) {
    unset %gamestatus
    msg $chan Guessing game has been stopped.
    .timersay off
  }
  if ($1 = !startgame) && (!$gettok(%gamestatus,1,32)) {
    unset %hintstatus
    unset %win
    set %gamestatus on
    msg $chan Guessing game has started.
    .timersay 1 5 msg $chan Hint: %hint1
    if (%win != on) {
      .timersay 1 30 msg $chan Hint: %hint2
      .timersay 1 50 msg $chan Sorry, your time is up! The word was %word $+ .
    }
  }
  if ($1 = !neword) && ($nick iswm %owner) {
    msg $nick Please enter your word and hints.
  }
}
 
on *:TEXT:*:?:{
  if ($1 = new) {
    if ($2 = word) set %word $3
    if ($2 = hint1) set %hint1 $3
    if ($2 = hint2) set %hint2 $3
  }
}

Comments

  (1)  RSS
simplicity
Comments: 17
 
mIRC Snippet:  Guessing game
Posted on Sep 13, 2007 5:15 pm
You have a few errors:

The timers do not turn off when the word is said or the stopguess occurs.

If you do not have halfop or op you will receive an error.

I edited your code a bit. I fixed the timers by adding a .timersay off. Try this:

Code:

on *:TEXT:*:#:{
  if ($1 = !guessword) && ($gettok(%gamestatus,1,32)) {
    if ($2 = %word) {
      set %win on
      msg $chan $nick has won the game!
      if ($nick !isvo $chan) && ($me isop $chan) { mode # +v $nick }
      .timersay off
      halt
    }
  }
  if ($1 = !stopguess) && ($gettok(%gamestatus,1,32) = on) {
    unset %gamestatus
    msg $chan Guessing game has been stopped.
    .timersay off
  }
  if ($1 = !startgame) && (!$gettok(%gamestatus,1,32)) {
    unset %hintstatus
    unset %win
    set %gamestatus on
    msg $chan Guessing game has started.
    .timersay 1 5 msg $chan Hint: %hint1
    if (%win != on) {
      .timersay 1 30 msg $chan Hint: %hint2
      .timersay 1 50 msg $chan Sorry, your time is up! The word was %word $+ .
    }
  }
  if ($1 = !neword) && ($nick iswm %owner) {
    msg $nick Please enter your word and hints.
  }
}

on *:TEXT:*:?:{
  if ($1 = new) {
    if ($2 = word) set %word $3
    if ($2 = hint1) set %hint1 $3
    if ($2 = hint2) set %hint2 $3
  }
}


Otherwise, not bad. I recommend a little more work put into this. Maybe use a text file to read different words or make it into something bigger such as a scramble game.

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