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Basic DM based on the game RuneScape

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Average Score  5.7
Scores Submitted  3
Date Added  Aug 13, 2007
Last Updated  Aug 15, 2007
Tags  dm  runescape 

Introduction

I created this DM because many other people don't have a good DM that works. This DM is pretty basic and i will be coming out with a special bar and other cool features soon.

Type .commands to get the DM commands

Grab the Code

Comments

  (12)  RSS
stargazer989
Comments: 26
 
mIRC Snippet:  Basic DM based on the game RuneScape
Posted on Aug 14, 2007 3:26 am
wow just about anything that happens your nick appears... but its still good, 2/10 for originality 8/10 for quality.
Blknbluyoshi
Comments: 10
 
mIRC Snippet:  Basic DM based on the game RuneScape
Posted on Aug 14, 2007 1:38 pm
yeah, i love my nick XD I'll take it off if you don't like it. It's not really that hard to take off :P
Metallboy100
Comments: 28
 
mIRC Snippet:  Basic DM based on the game RuneScape
Posted on Aug 19, 2007 6:19 am
guys, when i first paste it on my remotes it worked, now it doesnt. what should i do to make it work for me?
richrunescaper
Comments: 5
 
mIRC Snippet:  Basic DM based on the game RuneScape
Posted on Oct 27, 2007 11:40 pm
Ugh... its messed up, it always makes it to where you have the same Hp as the other player.. Fix it plz
rsb
Comments: 4
 
mIRC Snippet:  Basic DM based on the game RuneScape
Posted on Mar 15, 2008 9:15 am
neat
Eugenio
Comments: 477
 
mIRC Snippet:  Basic DM based on the game RuneScape
Posted on Mar 21, 2008 1:54 am
It dont work for me.
mountaindew
Comments: 1,380
 
mIRC Snippet:  Basic DM based on the game RuneScape
Posted on Mar 21, 2008 8:16 am
Code:

on $*:text:.commands:*:{

Umm...are you trying to do [anysymbol]commands ? If you're just doing .commands, you don't need the $

I would just do
Code:

on $*:text:/[!@.]commands/Si:*:{
criminal
Comments: 126
 
mIRC Snippet:  Basic DM based on the game RuneScape
Posted on Apr 8, 2008 11:04 am
Code:

on *:text:.eat*:#: {
  if (%turn == 1) {
    if (%p1hp == 99) {
      notice $nick You already have 99 hitpoints, please choose another command.
      halt
    }
    else ($nick == %player1) {
      set %turn 2
      inc %p1hp 20
      msg $chan %player1 eats a shark and gains 20 hp
      msg $chan %player1 has %p1hp hp left
    }
  }

I think you forgot to say ' elseif ' instead of else ($nick == %player1) {

Code:

on *:text:.eat*:#: {
  if (%turn == 1) {
    if (%p1hp == 99) {
      notice $nick You already have 99 hitpoints, please choose another command.
      halt
    }
    elseif ($nick == %player1) {
      set %turn 2
      inc %p1hp 20
      msg $chan %player1 eats a shark and gains 20 hp
      msg $chan %player1 has %p1hp hp left
    }
  }

criminal
Comments: 126
 
mIRC Snippet:  Basic DM based on the game RuneScape
Posted on Apr 8, 2008 11:28 am
Code:

        unset %duel
        unset %player1
        unset %player2
        unset %duel2
        unset %p1hp
        unset %p2hp
        unset %spec1
        unset %spec2
        unset %turn
        unset %hit1
        unset %hit2

can be done like this:
[code]
unsetall
[code]
on *:text:.dds*:#: {
if (%turn == 1) {
if ($nick == %player1) {
if (%spec2 < 4) {
[/code]
%spec2 must be %spec1
[code]
on *:text:.dds*:#: {
if (%turn == 1) {
if ($nick == %player1) {
if (%spec1 < 4) {
[/code]
criminal
Comments: 126
 
mIRC Snippet:  Basic DM based on the game RuneScape
Posted on Apr 8, 2008 11:37 am
If a player dies, it will still count he's hp.
which will end up something like -26 or so.
Code:

        msg $chan %player1 has hit %hit1 and %hit2
        dec %p2hp %hit1
        dec %p2hp %hit2
        set %turn 2
        if (%p2hp > 0) { msg $chan %player2 has %p2hp hp left }
criminal
Comments: 126
 
mIRC Snippet:  Basic DM based on the game RuneScape
Posted on Apr 8, 2008 11:41 am
Quote:

Ugh... its messed up, it always makes it to where you have the same Hp as the other player.. Fix it plz

Maybe you should search yourself and not just leach " RuneScape " scripts from others.
criminal
Comments: 126
 
mIRC Snippet:  Basic DM based on the game RuneScape
Posted on Apr 8, 2008 12:40 pm
You also forgot that if a player has 0 hp he is dead too..
Code:

if (%p2hp < 0) {
should be like this
if (%p2hp <= 0) {

You should add ags or bgs too :) I think many people would like to use that

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