gex animation
mIRC Code
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| Average Score | 6.0 |
| Scores Submitted | 4 |
| Date Added | Jan 24, 2006 |
| Last Updated | Jan 24, 2006 |
Introduction
mIRC Snippet:
gex animation
Posted on Jan 24, 2006 8:37 pm
Posted on Jan 24, 2006 8:37 pm
Hmm I\'d have to say it was good.... However, I wasnt sure what it meant it was unloading by \"unload the addy\". I generally dont put everything in one script file, so I was kinda upset when it unloaded my test script file. :p Nice though. But, make that say something like \"unload the script\"
mIRC Snippet:
gex animation
Posted on Jan 24, 2006 10:44 pm
Posted on Jan 24, 2006 10:44 pm
Neat. No clue on how to code something like this. But good job.
mIRC Snippet:
gex animation
Posted on Jan 25, 2006 5:43 am
Posted on Jan 25, 2006 5:43 am
NoOne its simple needs a lil knowledge of physics,mathmatics,co-ordinates,,, here is the clue ,, /help /drawdot :P
mIRC Snippet:
gex animation
Posted on Jan 25, 2006 11:18 pm
Posted on Jan 25, 2006 11:18 pm
@ Gex, are you also known as XpLoiTeR? Just curious.
mIRC Snippet:
gex animation
Posted on Jan 26, 2006 1:48 am
Posted on Jan 26, 2006 1:48 am
yeppers :) the winamp is mine :P .. ive just pmed hawkee to delete the older user :)
mIRC Snippet:
gex animation
Posted on Jan 26, 2006 1:57 am
Posted on Jan 26, 2006 1:57 am
u didnt comment on the snipp xdaemon....waiting for ur comment...and for ur knowldge :D i figured out that xploiter is a forbidden nick in addition that i decided to start over making more useful things that ive submitted..so what u think??????????????????????????????????????????
mIRC Snippet:
gex animation
Posted on Jan 26, 2006 5:22 am
Posted on Jan 26, 2006 5:22 am
Also. for your unsets.... They support wildcards.
unset %int*
unset %int*
mIRC Snippet:
gex animation
Posted on Jan 26, 2006 6:03 am
Posted on Jan 26, 2006 6:03 am
yoinx...what if u the user has variables %integrated , %international m %internal , %intolerate ... etc etc...
mIRC Snippet:
gex animation
Posted on Jan 26, 2006 10:21 am
Posted on Jan 26, 2006 10:21 am
True. Thats why its good practice to use unique names like for this.
%gexanim.int
%gexanim.int2
%gexanim.int3
etc
then you can unset them all with unset %gexanim.*
%gexanim.int
%gexanim.int2
%gexanim.int3
etc
then you can unset them all with unset %gexanim.*
mIRC Snippet:
gex animation
Posted on Jan 26, 2006 10:51 am
Posted on Jan 26, 2006 10:51 am
well....yes if i used a %gexint so on i could made unset %gex*
mIRC Snippet:
gex animation
Posted on Jan 31, 2006 3:56 pm
Posted on Jan 31, 2006 3:56 pm
Never seen rgb values like this, or like this. Very good job.




