
Sid Meier's Civilization IV: Gold Edition: Windows
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(6)0
I've played each of the previous versions of this game, including the variants like Call to Power. The game has always been interesting to me and this latest version really does make playing the game more fun. There is less tedium from managing your civilization and more action as you decide which path to glory you're going to pursue.
One thing that I miss from some of the earlier variants is the ability to proceed well into the future. That allows the game to run a lot longer and thus makes it more interesting. This newest release provides more ways to achieve victory but a side effect of this is often a shorter game.
The game play balance has clearly been refined from earlier games and is right on the money.
One thing that I miss from some of the earlier variants is the ability to proceed well into the future. That allows the game to run a lot longer and thus makes it more interesting. This newest release provides more ways to achieve victory but a side effect of this is often a shorter game.
The game play balance has clearly been refined from earlier games and is right on the money.
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Sure, in terms of graphical sophistication and rules, this latest Civ is the most impressive yet. But in terms of sheer escapist fantasy power, it doesn't hold a candle to Civ II.
The problem with making things gorgeous to look at, especially at high resolution and in detail, is that the game slows down considerably. By the time you have invested 8 hours playing a round, and your little empire has grown, you want the game to proceed a snappy pace. Rendering all that detail, however, has a cost, even on a higher-end home system. Civ IV's big weakness is that game play becomes very slow.
Others certainly disagree and prefer the eye candy of animated rivers and watching individual units flex their muscles in combat. I've turned off all the detail and as much animation as I can get away with, but the game still isn't as much fun as Civ II, which I still play. Your mileage might vary, so give it a shot--the 'gold' edition is certainly a good deal.
The problem with making things gorgeous to look at, especially at high resolution and in detail, is that the game slows down considerably. By the time you have invested 8 hours playing a round, and your little empire has grown, you want the game to proceed a snappy pace. Rendering all that detail, however, has a cost, even on a higher-end home system. Civ IV's big weakness is that game play becomes very slow.
Others certainly disagree and prefer the eye candy of animated rivers and watching individual units flex their muscles in combat. I've turned off all the detail and as much animation as I can get away with, but the game still isn't as much fun as Civ II, which I still play. Your mileage might vary, so give it a shot--the 'gold' edition is certainly a good deal.
0
Sure, in terms of graphical sophistication and rules, this latest Civ is the most impressive yet. But in terms of sheer escapist fantasy power, it doesn't hold a candle to Civ II.
The problem with making things gorgeous to look at, especially at high resolution and in detail, is that the game slows down considerably. By the time you have invested 8 hours playing a round, and your little empire has grown, you want the game to proceed a snappy pace. Rendering all that detail, however, has a cost, even on a higher-end home system. Civ IV's big weakness is that game play becomes very slow.
Others certainly disagree and prefer the eye candy of animated rivers and watching individual units flex their muscles in combat. I've turned off all the detail and as much animation as I can get away with, but the game still isn't as much fun as Civ II, which I still play. Your mileage might vary, so give it a shot--the 'gold' edition is certainly a good deal.
The problem with making things gorgeous to look at, especially at high resolution and in detail, is that the game slows down considerably. By the time you have invested 8 hours playing a round, and your little empire has grown, you want the game to proceed a snappy pace. Rendering all that detail, however, has a cost, even on a higher-end home system. Civ IV's big weakness is that game play becomes very slow.
Others certainly disagree and prefer the eye candy of animated rivers and watching individual units flex their muscles in combat. I've turned off all the detail and as much animation as I can get away with, but the game still isn't as much fun as Civ II, which I still play. Your mileage might vary, so give it a shot--the 'gold' edition is certainly a good deal.
0
I have attempted to update the game but I get an error when I try that. I have uninstalled the game, reinstalled it several times. I have made sure that direct x and other things are completely updated before reinstalling. I have followed all instructions that the company has given me to fix the issue..(to include removing the game from the registry) and STILL I get the same error. I can not install ANY patches because it says that there is NO previously installed version of the game. No patches. They keep telling me to install patches in a particular order...NO PATCHES WILL INSTALL... I can not update the game or upgrade to the next version. Overall this game is good but I am not happy about the Vista incompatibility.
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I find that the improvements outweigh the negatives in Civ IV. I've played Civ III for a while, and was always frustrated with the unrealistic means of making it more difficult at higher levels - such as warriors defeating Knights in battle, other Civs building wonders in record turns, things like that. In Civ IV, those issues seem to be repaired. I've found that the rules they give us for combat movements, cost, etc., are not bypassed to make the game more difficult at higher levels.
I like the added variety of leaders and their abilities, seems more realistic and helpful for long term strategy. I also like the addition of more wonders, though they have changed some of the benefits of certain wonders so I needed to get used to the same thing being different.
I also am enjoying the new "Permanent Alliance" option. I just finally used that and really liked the dimension it added to game play.
The graphics do bother me a bit - too bouncy. I've changed settings as much as I
I like the added variety of leaders and their abilities, seems more realistic and helpful for long term strategy. I also like the addition of more wonders, though they have changed some of the benefits of certain wonders so I needed to get used to the same thing being different.
I also am enjoying the new "Permanent Alliance" option. I just finally used that and really liked the dimension it added to game play.
The graphics do bother me a bit - too bouncy. I've changed settings as much as I
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As much as I love the Civilization franchise and for as long as I have been playing it (since the beginning, I've played every format made available), I have to say that Civilization 4 is a dud. I say this from two distinct standpoints.
First, up until now, modifying the game was quite easy. Before, simple cut and paste functions could be performed and you could put special things into your game to customize it. Now, Civ 4 makes it so that you must know computer programming (XML, Python, and C++) just to alter things like governments, technologies, and simple game concepts. Good luck, unless you have the money and desire to get a professional degree.
Second, Civ 4 is just starting to be expanded. This means that we can expect a relatively long line of "expansion packs" that each cost about $30. After you play them (and I recommend that you don't), you will wonder, "Why didn't they just put that simple feature into the main game?" Your answer will be, "Oh, yeah... they want to make
First, up until now, modifying the game was quite easy. Before, simple cut and paste functions could be performed and you could put special things into your game to customize it. Now, Civ 4 makes it so that you must know computer programming (XML, Python, and C++) just to alter things like governments, technologies, and simple game concepts. Good luck, unless you have the money and desire to get a professional degree.
Second, Civ 4 is just starting to be expanded. This means that we can expect a relatively long line of "expansion packs" that each cost about $30. After you play them (and I recommend that you don't), you will wonder, "Why didn't they just put that simple feature into the main game?" Your answer will be, "Oh, yeah... they want to make
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