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The Club: Xbox 360

The Club: Xbox 360

Sega
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  (3)  
The Club: Xbox 360
The Club on the Xbox 360 is an old style shooter that is not worth the price of admission. The main campaign can be completed in about 5 hours and the multiplayer rooms are empty. Where The Club does shine is in its simple game play. It fells, plays, looks, and sounds like an old shooter.

This game does not look or sound good. The sound effects are of very low quality and the guns sound powerless. I even stopped playing this game with my surround sound within an hour. Playing a custom sound track is a much better option. The graphics look like they can be rendered on a PS2. The only thing this game has going for it is that the game's gunplay is sometimes fun.

Since the average mission last less than 5 minutes the game is best consumed in small chunks. Don't expect the story to grab you to the end because there rally is none. The only thing that kept me playing was the achievements. I got 610/1000 in less than 6 hours. I would have gotten more online but no one was playing. At one point
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  3 review(s)  |  0 comment(s)  |  14 price(s)  |  178 days ago at 
The Club: Xbox 360
Sega's The Club feels like an old-school, arcade shooter with a next-gen gloss, and it certainly is by any stretch of the imagination. You run and race through a closed course, taking down as many enemies as you can in the process in some trigger happy, flashy ways. Once you pop in The Club, you'll be hooked by its run and gun style of play, that proves to be insanely fun at first. However, you'll find that it doesn't take you too long to get through the game, and while there are five total modes of play in The Club, many of them are very similar to each other. No matter what mode of play you are in, you have the same objective: obliterate everything in sight. The only real replay value that The Club offers is if you want to beat your own score, which will be enough reason for some gamers to go back through the game, but others will play it and be done with it. Still though, The Club looks and sounds good enough, and provides some great fun for a while, but once you finish it, which
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  3 review(s)  |  0 comment(s)  |  14 price(s)  |  190 days ago at 
The Club: Xbox 360
Last year's bumper crop of shooters, such as "BioShock", "Halo 3" and "Call of Duty 4", were notable for coupling bone-jarring realism with finely crafted epic stories. "The Club" promises something a little different.

There's no saving humanity, no detailed world to explore, no need to bone up on military strategy or tactics. Instead, "The Club" boils down simply to this: how many people can you shoot, and how fast can you do it?

Sure, the game is thinly wrapped in a pulpy "Running Man"-style story casting you as one of eight characters, such as an extreme-sports thrill-seeker or a burly Russian hunter, drawn into an underground blood sport for the amusement of rich fans.

That's an excuse, if one was needed, for blasting your way through a variety of mostly industrial settings or fending off waves of attackers as you try to stay alive for a set period of time.

The twist in "The Club" is that you rack up points for each kill, and by stringing kills close together, you
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  3 review(s)  |  0 comment(s)  |  14 price(s)  |  197 days ago at 

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