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Puzzle Quest: Challenge of the Warlords
Puzzle Quest: Warlords challenges you to create, develop and customize a hero to save the land of Etheria
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Reviews
(11)
+ 1 likes
Puzzle Quest is, without a doubt, the most addictive game I've played on the DS. Great on your own and equally fun with a friend/family member, I can't get enough of this game. The controls are fast and responsive, with occasional touch screen hiccups. The gameplay resembles Bejeweled and the computer opponents are challenging throughout. The RPG element is one of Puzzle Quest's greatest (read: addictive) assets, as evidenced by my lack of sleep this past week. Striving for "just one more level" will keep you up into the wee hours of the morning, or at least until the battery on your DS dies.
Though this game came out of nowhere, with little publicity before release, one can only hope it sells well enough to warrant a sequel. With a little control work, Puzzle Quest could rank up there with Tetris as an all-time puzzling great.
Though this game came out of nowhere, with little publicity before release, one can only hope it sells well enough to warrant a sequel. With a little control work, Puzzle Quest could rank up there with Tetris as an all-time puzzling great.
+ 0 likes
I love puzzle games and I love my rpgs. So when I first read about this game and all the raving reviews, I immediately went out and got a copy for myself.
The game started off pretty cool but then what came along was just frustration beyond words could describe it.
Ok, the mechanism and gameplay are basically throwing in a story to a Bejewelled type of puzzle game. So you match same colour marbles and blah together. Match 3 will make them disappear and 4 or 5 together give you an extra turn. Colour marbles are mana (so to fit in the fantasy rpg theme), skulls are attack, stars are experience and coins are em...coins. Since it is an rpg, of course you need to throw in a bit of level up - especially when you have stars as experience points on the grid. Through level up you can improve your abilities a la Baulder's Gate style and also learn new spells and attack. Sounds cool eh? It is indeed. The concepts are quite cool and full of flexibility. You can even learn your enemies' spells by
The game started off pretty cool but then what came along was just frustration beyond words could describe it.
Ok, the mechanism and gameplay are basically throwing in a story to a Bejewelled type of puzzle game. So you match same colour marbles and blah together. Match 3 will make them disappear and 4 or 5 together give you an extra turn. Colour marbles are mana (so to fit in the fantasy rpg theme), skulls are attack, stars are experience and coins are em...coins. Since it is an rpg, of course you need to throw in a bit of level up - especially when you have stars as experience points on the grid. Through level up you can improve your abilities a la Baulder's Gate style and also learn new spells and attack. Sounds cool eh? It is indeed. The concepts are quite cool and full of flexibility. You can even learn your enemies' spells by
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+ 0 likes
I bought this game for my 14 year old daughter before we went on a long trip, hoping to keep her occuppied for a while. She wouldn't put that game down. Unusual for her because she usually gets bored quickly. So, it must be quiet entertaining.










