
Reviews
(8)0
The game is very cute and pretty simple, as far as games go. I'm no gamer so, this is just the right speed for me. The only problem is that your help is "Fungi" a mushroom that doesn't really offer any form of help and Cromwell the butler, who invents/fixes things to help Mackenzie with her cases. Other than that, you're on your own if you get stuck. There have been a few times that I've had to go through every scene clicking random things and people in hopes of finding the missing piece. Maybe I'm just going about it wrong or don't have a mystery-solving mind, but a few times it felt like the trail ran cold, BUT the game won't let you progress until you find that one thing. And you may not even know if you're looking for a door, person, item, or just a new bit of conversation that was unlocked when you found the last hint. It can get kinda frustrating, but the game is pretty simply made so, it's there. It's just a matter of whether or not you SEE it.
I'm sure that there's a cheat site
I'm sure that there's a cheat site
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This is a fun game. I do enjoy puzzles, including mysteries. This time I feel like being very cut and dry; I shall give you the cons and pros in that order.
Cons:
1. Replayability. As sad as it is for me to say, I often try to avoid "Detective" games because once you solve the mysteries, there's little to no replayability. This one is no exception: once you complete the four main mysteries, your best chance of replayability is in the Bonus episode. Even that is limited.
2. Frustration. You can get stuck on the simplest things. When you are stuck, it immediately "freezes" gameplay in it's tracks, and you can't do anything. I've been forced to put the game down and go online for help. Quite annoying.
3. Silly cases. While still fun, it's a letdown to not have any "real" mysteries. Basically, you figure out who stole Penelope's dreams (who cares?), How to save an ice fairy, who kidnapped Penelope (again, who cares?), and who assaulted a bunch of *SPOILER COMING UP, YOU MAY
Cons:
1. Replayability. As sad as it is for me to say, I often try to avoid "Detective" games because once you solve the mysteries, there's little to no replayability. This one is no exception: once you complete the four main mysteries, your best chance of replayability is in the Bonus episode. Even that is limited.
2. Frustration. You can get stuck on the simplest things. When you are stuck, it immediately "freezes" gameplay in it's tracks, and you can't do anything. I've been forced to put the game down and go online for help. Quite annoying.
3. Silly cases. While still fun, it's a letdown to not have any "real" mysteries. Basically, you figure out who stole Penelope's dreams (who cares?), How to save an ice fairy, who kidnapped Penelope (again, who cares?), and who assaulted a bunch of *SPOILER COMING UP, YOU MAY
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It's a very fun game. If you enjoy detective type of game, you'll enjoy this one. It's pretty short though. It only took me three days to beat it. However, I sure had fun during the process. There's some humor in it, too. Chloe is a pretty funny character. The graphic is pretty and the music is great.
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Hmm... Nancy Drew meets Powerpuff Girls? This game is hard to describe, but entertaining nonetheless. The storyline can be quite bizarre. (For example, there's a chicken with fond memories of a bicycle pump.) This can make it difficult to figure things out. Sometimes all you can do is take a stab in the dark and hope for the best.
Well, at least the mini-mysteries are cute and the characters are as well.
Well, at least the mini-mysteries are cute and the characters are as well.
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(MINOR SPOILERS FOLLOW.)
Touch Detective is a point-and-click adventure game, much like Trace Memory, or Phoenix Wright without the courtroom scenes. You go around talking to people and looking at objects to find clues. Sometimes you'll interact with items to solve problems, all using the stylus. The interface couldn't be easier. You tap a spot on the screen to have Mackenzie go there, or examine an object. There's an inventory bar for using things you find, and a close-up screen where you can inspect them in more detail, or combine them with other items. But whereas everything in Trace and Phoenix made sense to me, Touch Detective is just plain bizarre.
The strangeness starts with the characters. Mackenzie is the protagonist, taking over some sort of detective service (never really explained) left to her by her parents. She lives with a butler/inventor, and a little mushroom guy (never explained either) who follows her around and occasionally helps her. Her friend Penelope is
Touch Detective is a point-and-click adventure game, much like Trace Memory, or Phoenix Wright without the courtroom scenes. You go around talking to people and looking at objects to find clues. Sometimes you'll interact with items to solve problems, all using the stylus. The interface couldn't be easier. You tap a spot on the screen to have Mackenzie go there, or examine an object. There's an inventory bar for using things you find, and a close-up screen where you can inspect them in more detail, or combine them with other items. But whereas everything in Trace and Phoenix made sense to me, Touch Detective is just plain bizarre.
The strangeness starts with the characters. Mackenzie is the protagonist, taking over some sort of detective service (never really explained) left to her by her parents. She lives with a butler/inventor, and a little mushroom guy (never explained either) who follows her around and occasionally helps her. Her friend Penelope is
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The DS seems to be the perfect platform for point-and-click adventures, and it's not a surprise to find another quirky mystery game making its way into the library. As far as Touch Detective goes, however, do not expect it to be as compelling as the Phoenix Wright series. Instead, what you would get is a somewhat nonsensical plot involving missing dreams, relocating aliens and an assault case involving fleas.
Gameplay in Touch Detective is as simple as it gets. You use the stylus to perform every action, which you will probably guess anyway from the game's title. These actions will include talking to people (and animals), picking up items, showing items, moving from one place to another, and the likes. When you pick up an item, you can also use the stylus to further examine it. All these are done in the name of finding clues, or rather, cues, to unlock the next event. The game is also pretty linear when it comes to unlock events, as with most adventure games. Unfortunately, the clues
Gameplay in Touch Detective is as simple as it gets. You use the stylus to perform every action, which you will probably guess anyway from the game's title. These actions will include talking to people (and animals), picking up items, showing items, moving from one place to another, and the likes. When you pick up an item, you can also use the stylus to further examine it. All these are done in the name of finding clues, or rather, cues, to unlock the next event. The game is also pretty linear when it comes to unlock events, as with most adventure games. Unfortunately, the clues
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To me, this game was seriously disappointing. So disappointing, I didn't finish the second case before setting it down forever.
I was highly entertained - at first. It's cute, funny, and going around clicking on things for a new DS user was highly entertaining. However, it quickly got older.
1. You can't skip through the horrendously long dialog - ever. Even after you've heard it about a million times because you're clicking on people hopelessly in frustration unable to figure out what to do.
2. I found myself looking for an internet walk through, yes, on this simplistic game. I couldn't figure out what to click and wandering around hopelessly for thirty minutes reading over dialog you've read a thousand times just gets too frustrating even for my typical patience level.
3. Possible Spolier - There seemed to be a glich in the second story in which I talked to the wrong person at the wrong time and then I could never get a ticket into the planetarium. After that, I just couldn't take
I was highly entertained - at first. It's cute, funny, and going around clicking on things for a new DS user was highly entertaining. However, it quickly got older.
1. You can't skip through the horrendously long dialog - ever. Even after you've heard it about a million times because you're clicking on people hopelessly in frustration unable to figure out what to do.
2. I found myself looking for an internet walk through, yes, on this simplistic game. I couldn't figure out what to click and wandering around hopelessly for thirty minutes reading over dialog you've read a thousand times just gets too frustrating even for my typical patience level.
3. Possible Spolier - There seemed to be a glich in the second story in which I talked to the wrong person at the wrong time and then I could never get a ticket into the planetarium. After that, I just couldn't take
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This is one of those games that can fall into multiple age catagories. On one hand, it looks purely like a kiddie game with cutesy-poo characters and a Saturday morning cartoon feel. On the other hand, the dialog (lots of it) in this game is purely for adults, with quite a few tongue-in-cheek risque jokes, comments and situations. (WARNING! Possible spoilers in next sentence) - Like what Beatrice does with the scuba gear and the main character getting high on mushrooms.
The cases are not very easy, yet not very hard. Some stories are so childish that I felt embarresed to be playing the game, and some are so funny that I had to call someone over to read what was on the screen. Then I was embarresed once again because I was asked why I was playing a "little girl game." That's the kind of game this is.
In short and regardless of the "who the hell was this game made for" dilemma, I highly recommend it to anyone, any age. It's HIGHLY addictive, extremely well written and a high quality point
The cases are not very easy, yet not very hard. Some stories are so childish that I felt embarresed to be playing the game, and some are so funny that I had to call someone over to read what was on the screen. Then I was embarresed once again because I was asked why I was playing a "little girl game." That's the kind of game this is.
In short and regardless of the "who the hell was this game made for" dilemma, I highly recommend it to anyone, any age. It's HIGHLY addictive, extremely well written and a high quality point
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Product:
NinDS - Touch Detective
Posted on Nov 21, 2006 1:16 am
Posted on Nov 21, 2006 1:16 am
Read the review over at IGN and it didn't do too well. IGN score of only 5.5.











