The Legend of Zelda: Phantom Hourglass: Nintendo DS
Nintendo
- DS-NTRPAZEE
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(7)0
For anyone who loves Zelda, especially Windwaker, you will love this game as well. It is very interactive, so it is fun for anyone- regardless of your age!
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I have a confession: I've never been much of a Zelda fan. I prefer my games with experience points and lots of dialog, and for some reason I had sort of pigeon-holed LoZ into a lame puzzle game. Now I'm gonna go back to the series and see what I've been missing.
Other reviewers here have already covered the graphics, plotline, and atmosphere of the game, so I'd like to focus on the gameplay itself. The touch-screen controls are nearly flawless on this. I love my DS but it really feels like the touch-screen is a useless accessory to most games. In Phantom Hourglass, though, they implemented it so well that I can't shut up about it. In a lot of other games it feels awkward letting go of the buttons and grabbing the stylus just to click a few things before putting it back. In this game, EVERYTHING you do is done using the stylus so there's no awkward transitions, and more importantly, it's done very well.
This game had me hooked within minutes of turning it on, based on the feel
Other reviewers here have already covered the graphics, plotline, and atmosphere of the game, so I'd like to focus on the gameplay itself. The touch-screen controls are nearly flawless on this. I love my DS but it really feels like the touch-screen is a useless accessory to most games. In Phantom Hourglass, though, they implemented it so well that I can't shut up about it. In a lot of other games it feels awkward letting go of the buttons and grabbing the stylus just to click a few things before putting it back. In this game, EVERYTHING you do is done using the stylus so there's no awkward transitions, and more importantly, it's done very well.
This game had me hooked within minutes of turning it on, based on the feel
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First off, this game utilizes the DS capabilities quite well. At the start the lack of ability to use the arrows was irksome, but I quickly got used to the touch screen. It allows lots of versatility so you can switch between weapons and items quickly.
The Phantom Hourglass is like much of its Zelda predecessors, especialy Windwaker. While it has boat sailing as the primary mode of transportation,it is not as time consuming as Windwaker's sailing voyages, and feels much more enjoyable. As in Windwaker there are warp points that you can discover later in the game, and also the ability to search for treasure on the ocean floor. Searching the ocean floor for treasure, or "Salvaging" as it is called is a fun little mini game were you drag a crane down through the water, avoiding mine like enemies. Usually you will find either ship parts(another new idea) or sand for your Phantom Hourglass. Besides salvaging there are several other mini games like the other Zelda games(such as archery
The Phantom Hourglass is like much of its Zelda predecessors, especialy Windwaker. While it has boat sailing as the primary mode of transportation,it is not as time consuming as Windwaker's sailing voyages, and feels much more enjoyable. As in Windwaker there are warp points that you can discover later in the game, and also the ability to search for treasure on the ocean floor. Searching the ocean floor for treasure, or "Salvaging" as it is called is a fun little mini game were you drag a crane down through the water, avoiding mine like enemies. Usually you will find either ship parts(another new idea) or sand for your Phantom Hourglass. Besides salvaging there are several other mini games like the other Zelda games(such as archery
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This game is fantastic, and quite possibly one of the best games that I've played on the DS so far.
The setting is a few months after Wind Waker, and it takes place in a brand new ocean, so you're not stuck with the same map that you had before. Basically, Tetra is kidnapped and it is up to you, Link, to save her. With a new fairy partner (that has the same voice clips as Navi from Ocarina of Time, I might add) named Celia and the somewhat-shady Captain Linebeck, you're off on your quest to rescue Tetra and revive the Ocean King. (But you'll learn about that later.)
The game controld fully utilize the DS's touch screen. It's fantastic. With your map constantly on the upper screen, game control is fully devoted to the bottom screen. The player uses the stylus to move Link about, swing his sword, throw the boomerang, and other things. Targeting a specific enemy has never been easier - just tap them - and by pressing 'B' or down on the D-pad, you can pull your map down to the touch screen,
The setting is a few months after Wind Waker, and it takes place in a brand new ocean, so you're not stuck with the same map that you had before. Basically, Tetra is kidnapped and it is up to you, Link, to save her. With a new fairy partner (that has the same voice clips as Navi from Ocarina of Time, I might add) named Celia and the somewhat-shady Captain Linebeck, you're off on your quest to rescue Tetra and revive the Ocean King. (But you'll learn about that later.)
The game controld fully utilize the DS's touch screen. It's fantastic. With your map constantly on the upper screen, game control is fully devoted to the bottom screen. The player uses the stylus to move Link about, swing his sword, throw the boomerang, and other things. Targeting a specific enemy has never been easier - just tap them - and by pressing 'B' or down on the D-pad, you can pull your map down to the touch screen,
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Let me say, that I'm a HUGE Final Fantasy fan, and have only played two other Zelda games EVER, and never to completion. So it is with some surprise that I say "The Legend of Zelda: Phantom Hourglass" stands the model upon which all future DS RPGs should be. It has replaced Final Fantasy III as my new favorite DS RPG and it was no contest.
The graphics are second-to-none for the system. I thought FFIII and Chocobo Tales were good, but this takes what the system can do to another level. It's colorful, bright, cute, and stylish. For a game on such a small screen, the detail is wonderful.
And while some may pass off the stylus-only gameplay as gimmicky, I felt that the tight integration gave me a feeling of being more involved with the game, as opposed to simple button-mashing. The ability to control Link's speed with your stylus is a very clever take, and I actually prefer it to the usual "Hold down B to run." I also like being able to plot the path of my boomerang with the stylus.
The graphics are second-to-none for the system. I thought FFIII and Chocobo Tales were good, but this takes what the system can do to another level. It's colorful, bright, cute, and stylish. For a game on such a small screen, the detail is wonderful.
And while some may pass off the stylus-only gameplay as gimmicky, I felt that the tight integration gave me a feeling of being more involved with the game, as opposed to simple button-mashing. The ability to control Link's speed with your stylus is a very clever take, and I actually prefer it to the usual "Hold down B to run." I also like being able to plot the path of my boomerang with the stylus.
...
more
0
First off, this game utilizes the DS capabilities quite well. At the start the lack of ability to use the arrows was irksome, but I quickly got used to the touch screen. It allows lots of versatility so you can switch between weapons and items quickly.
The Phantom Hourglass is like much of its Zelda predecessors, especialy Windwaker. While it has boat sailing as the primary mode of transportation,it is not as time consuming as Windwaker's sailing voyages, and feels much more enjoyable. As in Windwaker there are warp points that you can discover later in the game, and also the ability to search for treasure on the ocean floor. Searching the ocean floor for treasure, or "Salvaging" as it is called is a fun little mini game were you drag a crane down through the water, avoiding mine like enemies. Usually you will find either ship parts(another new idea) or sand for your Phantom Hourglass. Besides salvaging there are several other mini games like the other Zelda games(such as archery
The Phantom Hourglass is like much of its Zelda predecessors, especialy Windwaker. While it has boat sailing as the primary mode of transportation,it is not as time consuming as Windwaker's sailing voyages, and feels much more enjoyable. As in Windwaker there are warp points that you can discover later in the game, and also the ability to search for treasure on the ocean floor. Searching the ocean floor for treasure, or "Salvaging" as it is called is a fun little mini game were you drag a crane down through the water, avoiding mine like enemies. Usually you will find either ship parts(another new idea) or sand for your Phantom Hourglass. Besides salvaging there are several other mini games like the other Zelda games(such as archery
...
more
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great game.. I got it the first day it came out. I like that you get more freedom controlling the boomerang. You have to collect sea charts to go the next dungeon across the sea. Wit hthe use of the ship, you can explore many islands. Overall perfect game.












