
World of Warcraft: The Burning Crusade: Mac/Windows
Vivendi Universal
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Reviews
(10)0
The quests are the same, the objectives are the same, and the ultimate aim of playing is the same. I thought that the expansion would revitalize my interest in this game after going quite some time without playing it regularly, and it failed, miserably.
It still requires an unreasonable amount of time to get ahead in the game once you're max level, which is the very same problem I had with WoW before the expansion. I quit playing because I didn't have time to raid. Sure, I had plenty of time to level characters (which you can reasonably do with 1-2 hours of play per night), but I knew that I would hit the exact same brick wall I did when I hit 60.
If you don't have the time or energy to raid 6-8 hours every night, you're not going to get ahead in this game.
It still requires an unreasonable amount of time to get ahead in the game once you're max level, which is the very same problem I had with WoW before the expansion. I quit playing because I didn't have time to raid. Sure, I had plenty of time to level characters (which you can reasonably do with 1-2 hours of play per night), but I knew that I would hit the exact same brick wall I did when I hit 60.
If you don't have the time or energy to raid 6-8 hours every night, you're not going to get ahead in this game.
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I started off playing World of Warcraft at release only to quit a year later do to the lack of end game content for the casual gamer. Spending 30hrs a week in Molten Core or Black Wing Lair just was not my idea of fun. After some friends told me all the great things about the expansion I decided to reactivate my account and give it a try.
To make this review short. The type of quests are the exact same that were prior to the release of this expansion. Go to this area, kill 200 of this monster to collect 6 pieces of certain item, rinse and repeat.
The addition of 10man raid groups was a pleasant surprise, but even this still makes the end game fall short. The 10 man dungeons in this game have pretty much no impact on the main story line and are just stepping stones to the larger 25man main story dungeons. So pretty much what this means is unless you are in a hard core raiding guild it will take you at least a year, if ever, to see the main boss in this expansion.
World of Warcraft
To make this review short. The type of quests are the exact same that were prior to the release of this expansion. Go to this area, kill 200 of this monster to collect 6 pieces of certain item, rinse and repeat.
The addition of 10man raid groups was a pleasant surprise, but even this still makes the end game fall short. The 10 man dungeons in this game have pretty much no impact on the main story line and are just stepping stones to the larger 25man main story dungeons. So pretty much what this means is unless you are in a hard core raiding guild it will take you at least a year, if ever, to see the main boss in this expansion.
World of Warcraft
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After playing WOW for well over a year, I was looking forward to BC breathing new life into the game. The grind to 70 was alot of fun on all my characters. I enjoyed the very distinct (and VERY thrillingly hostile) zones and I found the atmosphere really immersing. Outland itself was quite challenging, got some great gear, and had some fun times, but once I hit 70 on my characters, I simply started losing interest. The thought of waiting an hour to get a raid organized and then trudging through a raid instance no longer held interest.
I thought the graphics in the expansion were excellent. No, not as detailed as some other games out there, but it never crashed, play was fluid, and everything just worked (unlike the endless hours of 'tweaking' in LOTRO, which ultimately caused me to throw that game in the bin.)
Overall, it wasn't the game itself that lost it for me, but the childish and hostile community. I enjoyed the PvP aspect of the game, but the merit-based PvP system really just
I thought the graphics in the expansion were excellent. No, not as detailed as some other games out there, but it never crashed, play was fluid, and everything just worked (unlike the endless hours of 'tweaking' in LOTRO, which ultimately caused me to throw that game in the bin.)
Overall, it wasn't the game itself that lost it for me, but the childish and hostile community. I enjoyed the PvP aspect of the game, but the merit-based PvP system really just
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I was a big fan of WoW when it first came out. I had a great time with it, but there are several negatives that have finally outweighed the positives of WoW for me. The Burning Crusade adds new content (basically like the content of the original game) but does not address some basic problems with the game.
(1) WoW does not have enough safeguards against bad player behavior. The text profanity filter is inadequate and now the game has incorporated (or will soon incorporate) in-game voice chat. Sorry, but that is a real turn-off for me (and ought to be for anyone with kids playing this game). I am not interested in hearing heaven-knows-who saying heaven-knows-what via integrated voice chat. Gross and inappropriate text chat was bad enough.
(2) WoW is basically a grind-oriented game. People say there is a "story" here, but there really is not. There is a lore backdrop for the quests, but it is not a story per se. WoW is all about grinding for gold, gear, and experience/levels.
(3) WoW instances
(1) WoW does not have enough safeguards against bad player behavior. The text profanity filter is inadequate and now the game has incorporated (or will soon incorporate) in-game voice chat. Sorry, but that is a real turn-off for me (and ought to be for anyone with kids playing this game). I am not interested in hearing heaven-knows-who saying heaven-knows-what via integrated voice chat. Gross and inappropriate text chat was bad enough.
(2) WoW is basically a grind-oriented game. People say there is a "story" here, but there really is not. There is a lore backdrop for the quests, but it is not a story per se. WoW is all about grinding for gold, gear, and experience/levels.
(3) WoW instances
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First I would like to say that I loved WoW. I played it hours and hours a day. I was indeed addicted. I invested thousands of hours into my main character to get to lvl 70 (Burning Crusade). Then one week I went out of town. I return to find that my account has been randomly banned by Blizzard for "exploitative" activities. I e-mailed Blizzard several times about the issue. No answer. All that time and money lost. I have spoken to at least a hundred people who had the same issue and there are thousands of blogs online discussing random account closure. So think about it: do you want to invest thousands of hours and loads of money only to be banned from the very thing that you worked so hard at?
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I have to admit, I was very apprehensive starting to play WoW Burning Crusade well after the release date. But, am I ever glad I did. This game is addicting and lots of fun.
I was worried it would be difficult to start playing a game when you are Level-1 and other guys are Level-70. But, that just wasn't the case. The starting quests are such that you remain in a few general areas until you get past about Level-20, after that you venture out into the larger world (but even the starting areas are vast).
The other good thing about starting the game late in the cycle is the noob areas aren't overly crowded. Nobody is stealing your quests, no queues for quests, but there are still enough people around to get a good group going for a good Elite quest.
Until a week ago, I have never played WoW, but I have played Guild Wars and Lord of the Rings Online. While some of the other games have better graphics and worlds you may be familiar with due to movies (such as LOTRO), they have nothing
I was worried it would be difficult to start playing a game when you are Level-1 and other guys are Level-70. But, that just wasn't the case. The starting quests are such that you remain in a few general areas until you get past about Level-20, after that you venture out into the larger world (but even the starting areas are vast).
The other good thing about starting the game late in the cycle is the noob areas aren't overly crowded. Nobody is stealing your quests, no queues for quests, but there are still enough people around to get a good group going for a good Elite quest.
Until a week ago, I have never played WoW, but I have played Guild Wars and Lord of the Rings Online. While some of the other games have better graphics and worlds you may be familiar with due to movies (such as LOTRO), they have nothing
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ABOUT ME: I have played an Undead Rogue since day 1, and after around 20 days played at 70 I have taken the plunge to roll a paladin and I am loving it. Also, I have raided all dungeons up to Naxxramas.
The Burning Crusade is by far the best expansion, and expands the formula of World of Warcraft even more. Blizzard really fixed the problems with gear, the lack of endlevel dungeons, lack of raid content, boss design, and quest rewards. I will discuss these five things in detail.
~ GEAR ~
Pre-BC: The difference between raiders and casual players was huge. Players who werent decked in epic gear didnt stand a chance against other players who did. Even players in Tier 1 (easiest epic set to get at the time) could kill players in blues without even trying.
BC: The difference between raid gear and dungeon gear isnt very big any longer. I replaced my entire Tier 2 set and my epic weapons from raiding by the time I hit around level 66ish. After having over 20 days /played at 70, I have
The Burning Crusade is by far the best expansion, and expands the formula of World of Warcraft even more. Blizzard really fixed the problems with gear, the lack of endlevel dungeons, lack of raid content, boss design, and quest rewards. I will discuss these five things in detail.
~ GEAR ~
Pre-BC: The difference between raiders and casual players was huge. Players who werent decked in epic gear didnt stand a chance against other players who did. Even players in Tier 1 (easiest epic set to get at the time) could kill players in blues without even trying.
BC: The difference between raid gear and dungeon gear isnt very big any longer. I replaced my entire Tier 2 set and my epic weapons from raiding by the time I hit around level 66ish. After having over 20 days /played at 70, I have
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I have fun playing this, but found the original more captivating. I was disappointed with the size of the new world, felt it was too small and was easy to explore very quickly. As for the new raid content, I consider it to be too complicated and elaborate in the extremely long chain of events that you have to accomplish just to move into each new raid dungeon. I also don't like the fact that you have to grind forever in the various 5 mans to get rep to unlock heroic mode to be able to get keys to various higher level raid dungeons. Grinding is the most boring thing in the world to me and this game has way too much of it. Overall, enjoyed a lot of the new world content but the elaborate raid system eventually drove me out of the game due to boredom.
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World of Warcraft (WoW) expansion pack technical aspects have been covered in previous reviews. This is a synopsis:
You must have WoW (the pre expansion game) installed before installing the WoW expansion pack. The expansion pack consists of four CD disks with your CD key on the first disk. Install the disks and enter your CD key (installation will prompt you for your key).
Gave the expansion pack five stars, so we'll cover its negatives first...
1) There were a large number of level 60s when the expansion pack was released on January 16th 2007. Immediately after release, Outland starting areas like Hellfire Peninsula and Zangarmarsh were packed with level 60s all competing aggressively for the same quests. Players were compelled to group, not because quest mobs were difficult, but because so many players were trying to kill them.
2) Maps need more visual detail. For example, after you discover the zeppelin crash in the Hellfire Peninsula, its name doesn't appear on the map.
You must have WoW (the pre expansion game) installed before installing the WoW expansion pack. The expansion pack consists of four CD disks with your CD key on the first disk. Install the disks and enter your CD key (installation will prompt you for your key).
Gave the expansion pack five stars, so we'll cover its negatives first...
1) There were a large number of level 60s when the expansion pack was released on January 16th 2007. Immediately after release, Outland starting areas like Hellfire Peninsula and Zangarmarsh were packed with level 60s all competing aggressively for the same quests. Players were compelled to group, not because quest mobs were difficult, but because so many players were trying to kill them.
2) Maps need more visual detail. For example, after you discover the zeppelin crash in the Hellfire Peninsula, its name doesn't appear on the map.
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First of all I had no problems with bugged quests at all. Rotten cheese, you do realize that this is not Azeroth? There aren't any level 1 starting zones in Outland so why would there be Alliance/Horde territories? You think alliance would totally be in control of Hellfire penninsula? Umm...it's littered with orcs and the like. Anyways, it IS just like Azeroth in the sense that every level 60+ area is contested so DEAL WITH IT. Nothing has changed there so I have no clue what you are complaining about. By the way, you will only get ganked if you are on a PVP server.
The first day I played this on my PVP realm, the Horde and Alliance were more interested in leveling than wasting time and killing eachother. That would be complete chaos caused by real players. There is occasional ganking but now that people are leveling up again the population is spreading out nicely throughout Outland.
I have yet to run into one bugged quest. Sure, spawn rates are rediculously fast in some places
The first day I played this on my PVP realm, the Horde and Alliance were more interested in leveling than wasting time and killing eachother. That would be complete chaos caused by real players. There is occasional ganking but now that people are leveling up again the population is spreading out nicely throughout Outland.
I have yet to run into one bugged quest. Sure, spawn rates are rediculously fast in some places
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