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[-DDC-]Darkness's
EcKstasy
Comments: 24
 
mIRC Snippet:  Simple Mute Script
Posted on Apr 18, 2008 3:28 pm
}
}
EcKstasy
Comments: 24
 
mIRC Snippet:  Simple Mute Script
Posted on Apr 18, 2008 3:27 pm
you can always use.....



menu nicklist,query,notice {
.Mute ( $+ $$1 $+ ):{ var %mute.min = $$?=\"How Many Minutes Would You Like To Mute $$1 For?\"
say $$1 $+ , 12You Have Been Muted For5 %mute.min 12Minutes,Please Take This Time To Think What You\'re Saying, After The Mute, If You Continue To Misbehave, You Will Be 5Removed
mode # -ohv $str($1- $chr(32),6)
.timer 1 1 /mode $active +b ~q: $+ $mask($address($$1,1),2)
.timer 1 $calc(%mute.min * 60) /mode $active -b ~q: $+ $mask($address($$1,1),2)
}
}



(looks better and it deops..devoices..dehalf ops them :))
napa182
Comments: 1,012
 
mIRC Snippet:  Simple Mute Script
Posted on Mar 29, 2008 3:17 pm
you mite want to say you changed Nick\'s mute script around just a tad bit.
http://www.hawkee.com/snippet/3372/
EL
Comments: 1,245
 
mIRC Snippet:  Simple Mute Script
Posted on Mar 29, 2008 11:20 am
Hmm not bad it works well should maybe .notice instead iof msg $chan other then that it works well enuff.Well done.`-.-´
criminal
Comments: 122
 
mIRC Snippet:  My uber noobage Fatality script. :D
Posted on Mar 20, 2008 12:49 am
haha nice :D
but i should remove the akick :p make it msg chan or describe
:D but it\'s cool xD keep it up
criminal
Comments: 122
 
mIRC Snippet:  My uber noobage Fatality script. :D
Posted on Mar 20, 2008 12:49 am
haha nice :D
but i should remove the akick :p make it msg chan or describe
:D but it\'s cool xD keep it up
Eugenio
Comments: 946
 
Image:  Untitled
Posted on Mar 19, 2008 8:00 pm
LMFAO! thats wrong! I dont know why and how people get these pictures =/
[-DDC-]Darkness
Comments: 22
 
mIRC Snippet:  Birthday Script
Posted on Mar 19, 2008 6:53 pm
** on start. -.- Sorry. I cant type today. lol
But yea, if you want, you can just tell me what part you want me to change, and I\'ll see what I can do.
[-DDC-]Darkness
Comments: 22
 
mIRC Snippet:  Birthday Script
Posted on Mar 19, 2008 6:48 pm
Huh....Napa, I agree with you on your first comment.....

Your second comment confuses me slightly.
It doesnt read the variables. It reads the .ini on the load (I edited it just now. >.< )
The only reason why I have the variables is for the script to know what to write in the .ini
jonesy44
Comments: 936
 
mIRC Snippet:  My uber noobage Fatality script. :D
Posted on Mar 19, 2008 5:36 pm
Perhaps editing an older script version (not saying it\'s ripped)?
*agrees on setting local vars*
napa182
Comments: 1,012
 
mIRC Snippet:  Birthday Script
Posted on Mar 19, 2008 5:29 pm
heh i guess i wasnt fully awake yet cuz i didnt notice it was readding from those 2 vars heh well then if those var\'s were to be changed then the script wouldnt red for everyone only whos set in those 2 vars
so 2/10 for the script being incomplete...
napa182
Comments: 1,012
 
mIRC Snippet:  My uber noobage Fatality script. :D
Posted on Mar 19, 2008 4:24 pm
why are only a few of the timer\'s silenced and the others are not? =/. it\'s a bit spammy and floody. no need to set global vars try local..
napa182
Comments: 1,012
 
mIRC Snippet:  Birthday Script
Posted on Mar 19, 2008 4:13 pm
you mite want to add that the format for entering the date would be like this
19/03/2008
cuz thats the way you have it check
um the on load part will only work if you load this script every day. maybe use on start or on connect.
could be done a bit better. maybe add checks if that nick has already been added or not. but nice idea on it 4/10
Viper01
Comments: 77
 
mIRC Snippet:  My uber noobage Fatality script. :D
Posted on Mar 19, 2008 3:52 pm
I actually made a simpler version of this using a .txt file to reference the fatalities. it randomly selects a fatality(110 fatalities recorded x_X), describes it to the chan, then kicks the person. BUT, I setup an option for it. `yes bans the target; nick, address and kick; and `no just kicks them. I like yours but it seems somewhat limited as to what it can do being as someone who uses this would have to code in the rest of the mortal kombat characters and fatalities. Overall, 4/10. Nice work ^_^
NightCrawler
Comments: 11
 
mIRC Snippet:  Away Script
Posted on Feb 29, 2008 11:35 pm
This is good not to be a dialog.
Darkkeeper
Comments: 101
 
mIRC Snippet:  Deck Recordings Ftw. :o
Posted on Jan 31, 2008 5:04 pm
lmfao, vengeance, i hope to god your not refering to that rpgbot i did along time back, i did that when i was first learning scripting, so please, stfu?
mountaindew
Comments: 1,550
 
mIRC Snippet:  Slap back-coin-and dice all in one
Posted on Jan 14, 2008 6:15 pm
Quote:

3) in the dice, you put \"decribe\" not \"describe $chan\" ;o

i meant u put \"describe\"
mountaindew
Comments: 1,550
 
mIRC Snippet:  Slap back-coin-and dice all in one
Posted on Jan 14, 2008 6:14 pm
I agree with HeatedHeart, i give it a 3 also.

1) put ;\'s in front of the comments in the script or do
Code:

/*
All
the
comments
*/

2) you should use var rather than set
3) in the dice, you put \"decribe\" not \"describe $chan\" ;o

These scripts do work, good job, but it can be simplified very easily

rather than doing \"if %var = N then ...\" you can do (for example with the coin)...
Code:

on *:text:!coin:#: describe $chan flipped a $gettok(Heads Tails,$r(1,2),32)

and the dice can simply be \"describe $chan has rolled a $r(1,6)\"

//help $rand [aka $r]
//help $gettok
//help /var
HeatedHeart
Comments: 11
 
mIRC Snippet:  Slap back-coin-and dice all in one
Posted on Jan 14, 2008 5:17 pm
a 3/10 =/
[-DDC-]Darkness
Comments: 22
 
mIRC Snippet:  Deck Recordings Ftw. :o
Posted on Jan 14, 2008 5:06 pm
lol@Vengeance
Thanks. Hah.
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