Anybody got this script to work on UnrealIRCD? Mine Whois\'s then lets the proxies through. i tested it and tested and added LOTS of ports for example:
23*80*1053*1080*1180*1182*1335
*1336*1813*1978*2280
*2282*3128*3380
*3382*3777*4480*5490
*6588*6667*7462*7777*7778*8000
*8080*8081*8090*:
As you can see your standerd ports for proxies. Anyways it doesnt work on UnrealIRCD as i said it does whois then thats it.
EXAMPLE: [15:08] -BillaBong.kicks-ass.net- *** Notice -- Client connecting on port 6667: southernUS (~zxbjgkwfm@200.254.132.135) [clients]
-
southernUS is ~zxbjgkwfm@36EFA4CE.3DE202CF.FC8EF50F.IP * Test Proxies
southernUS is using modes +iwx
southernUS is connecting from *@200.254.132.135 200.254.132.135
southernUS using BillaBong.kicks-ass.net BillaBong IRC Server
southernUS has been idle 0secs, signed on Mon Jul 23 15:08:20
southernUS End of /WHOIS list.
Anybody :(
LaBo
commented on a mIRC Script, Q bot 0.1 - Mar 15, 2007
oh n i browsed the script u forgot 32 remove 1 thing:
}
if ($1 == members-only) {
.notice $nick You are a member and can see this: Zach <3 LaBo!
Best if u remove it :P or change it
LaBo
commented on a mIRC Script, Q bot 0.1 - Mar 15, 2007
You never told me i was goin 2 be a BeTa Tester , i feel so used :P
Well Done Zach nice work.